PerspectiveCamera {
    center 0 0 10
    direction 0 0 -1  
    up 0 1 0
    angle 20
}

Lights {
    numLights 1
    DirectionalLight {
        direction -0.2 -0.2 -1
        color 1 1 1
    }
}

Background {
    color 0.2 0 0.6 
    ambientLight 0 0 0 
}

Materials {
    numMaterials 1
    Material { 
	diffuseColor 1 1 1
    }
}

Group {
    numObjects 1
    MaterialIndex 0
    Transform {
        ZRotate  45 
        Scale  1 0.2 1 
        Sphere {
	    center 0 0 0 
            radius 1 
        }
    }
}

